For questions or comments, please contact Brian Doyle at bdoyle@ubalt.edu

Going Ballistic Campaign


Going Up

The survivors travel through the command center before venturing into the bunker’s sewer system. On the other side, they must race to the top of a missile silo to escape incineration after triggering a launch.




Team Lead - Clifford Chamberlin

Level Art - Brian Doyle, Will Gallager

Level Design - Clifford Chamberlin, Brian Doyle

Scripting - Matthew Lanter