Going Ballistic Campaign
The survivors travel through the command center before venturing into the bunker’s sewer system. On the other side, they must race to the top of a missile silo to escape incineration after triggering a launch.
Team Lead - Clifford Chamberlin
Level Art - Brian Doyle, Will Gallager
Level Design - Clifford Chamberlin, Brian Doyle
Scripting - Matthew Lanter