Going Ballistic Campaign
The survivors hear of a still-active CEDA outpost located in a nuclear missile facility in a well protected mountain valley. To reach it, they must travel down mountainous roads and fight through a forest and a tunnel to reach the entrance to the facility.
Team Lead - Samuel Sachs
Level Art - Kyle Eggers, Mark Homayouni, Jason Kenyon, William Bright
Level Design - Jerrod Johnson, Alex Metcalf, James Richardson
Scripting - Robert Ensley, Samuel Sachs